Airoclip, a gaming studio that uses artificial intelligence (AI) to create personalised casual puzzle game experiences, has raised $2.75 million in seed funding amid growing investor interest in the casual gaming segment.
Who led the funding round?
The funding round was led by venture capital firm T-Accelerate Capital (TAC) and co-led by sports tech and gaming fund Centre Court Capital along with global gaming investor Bitkraft Ventures.
Where will the money go?
Airoclip plans to use the capital to accelerate the development of its proprietary game personalisation technology and expand its teams across game development, data, design, and marketing.
Founded in 2024 by IIM Calcutta alumni Naga Rohith Anisetty and Pruthvi Sai Y, Airoclip develops mobile puzzle games that use adaptive story progression, new monetisation models, and scalable live operations.
The company relies on AI-driven personalisation and dynamic content generation to deliver gaming experiences from India for a global audience.
“We’re not just building games, we’re crafting experiences that evolve with every player,” said Anisetty, CEO of Airoclip.
Airoclip co-founder Pruthvi said, "We combine strong game design principles with innovative content formats that generative AI now enables. This approach will significantly enhance player engagement and unlock new revenue streams.
"By creating personalized, culturally relevant content, we can scale efficiently across global markets with experiences that truly resonate with players everywhere," he added.
What are Airoclip's games?
Airoclip’s flagship puzzle titles include Tap Hexa and Hexa Dreams, which the company says have gained traction among players in the United States and Europe. The games have recorded more than 300,000 installs to date.
"(Airoclip's) sharp blend of analytical depth and creative ambition reflects the evolution of India’s gaming ecosystem and underscores the confidence of a new generation of studios ready to compete on the global stage,” said Carol Wong, Founding General Partner at T-Accelerate Capital.
Anuj Tandon, Partner - India and UAE at Bitkraft said, "Airoclip represents the new wave of ambitious gaming studios emerging from India with global potential and vision. Their focus on quick prototyping along with their past experience in scaling games globally positions them to create enduring mobile gaming franchises from India in the future."
Mustafa Ghouse, general partner at Centre Court Capital, said the fund's conviction in Airoclip founders is "rooted in their sharp product intuition and a disciplined, capital efficient mindset"
"Their vision to harness AI for personalization and pair it with a rapid iteration cycle enables them to refine gameplay and deliver impactful experiences at scale," he said.
What are the other recent funding rounds in this sector?
Mobile game publisher Felicity Games raised $3 million in a seed funding round led by 3one4 Capital in March 2025.
In the same month, hybrid-casual gaming startup Qila Games also raised $1 million pre-seed funding led by venture capital firm Chimera VC.
India is the fastest-growing games market in Asia, both in terms of revenue and gamers, according to Niko Partners, a market research and consulting firm that covers video games, e-sports and streaming in the continent.
The combined mobile, PC and console gaming revenue is projected to surpass $1 billion in revenue in 2025, up 13.6 percent from $943 million in 2024. It is expected to touch $1.4 billion in 2028, growing at a five-year compound annual growth rate of 11.1 percent. These figures do not include revenues from real-money games or exports.
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