Irrational Games has released a new trailer for BioShock Infinite. The new trailer, which made its debut during the Spike VGA, shows some of the gameplay of the highly anticipated FPS. Along with the gameplay, the trailer also shows what appears to be some of the set pieces that players will get to play through.The trailer also gave us a glimpse at what could be Infinite's version of a Big Daddy—one of the toughest enemies from the original BioShock. The game is set to feature some intense gunfights and will let you use some gadgets to get around the world and kill more people.Earlier this month, Ken Levine had confirmed that the PC version of the game will not be using Games for Windows LIVE. This is good news as Games for Windows LIVE has many problems, one of which being that you have to be connected online to be able to save games. Other issues include wiping out game save files and problems updating itself.Also announced by the company was that the release date for BioShock Infinite has been delayed by a month, pushing its release back to March 26, 2013.“It’s primarily polish and bug fixing,” creative director Ken Levine told IGN. “You know, 'let’s make that narrative scene that much better. Let’s do another pass on the timing of that scene. Let’s do another balance pass.’ It’s a game we could have shipped in February. It just wouldn’t be the game that we think the fans deserve. And that doesn’t mean it was far off from that, but they deserve what they deserve. And when we ask people to pony up a lot of money for this game, we have to feel confident that we’re giving them something that they deserve.”
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