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Nvidia GeForce Now Initial impressions: When cloud gaming finally starts feeling like a real deal

Nvidia’s GeForce Now is set to launch in India, bringing RTX 5080-powered cloud gaming with high frame rates, low latency, and Install-to-Play access, provided users have reliable, fast internet connections.

February 10, 2026 / 13:58 IST
GeForce Now
Snapshot AI
  • Nvidia GeForce Now with RTX 5080 servers launching soon in India
  • Service offers high frame rates, low latency, supports 4K, 360Hz gaming
  • Install-to-Play allows quick game downloads from multiple stores with efficient storage.

We’ve been hearing about the concept of cloud gaming for years now. I first came across this term back in 2017 and since then I have been waiting for the day when cloud gaming will become a mainstream thing that is just a casual alternative to the PC or console gaming. Now, Nvidia is set to announce its GeForce Now in India soon and ahead of that, I happened to try the service and also experience it with several triple-A titles along with multiple devices – like a modest Core Ultra 5 work laptop, RTX 5080-powered gaming PC, MacBook, iPad and even handheld gaming devices like Steam Deck.

While you are wondering about games, it includes all sorts of titles like fast-paced shooters, open-world RPGs, and graphically demanding titles. What stands out is not just higher frame rates or prettier visuals. It’s how much closer the experience feels to sitting in front of a powerful desktop PC — minus the noise, heat, and hardware costs.

Gaming performance – as good as high-end gaming PCs

Let's get the performance part cleared as I know most people will want to know about other aspects. For starters, the GeForce Now is capable of delivering RTX 5080 Blackwell output and which enables it to run games at up to 4K resolution and support high-end gaming with a 360Hz refresh rate monitor as well.

The deal breaker part is how consistent the latency is. No matter the game I tried – the latency always remained constant hovering around 3ms to 12ms and that’s The biggest difference shows up in latency consistency and frame delivery. In games where micro-stutters used to break immersion — rapid camera pans, quick aim corrections, sudden explosions — gameplay now flows far more naturally as if the game is running locally on the device.

GeForce Now GeForce Now

Another major highlight is resolution and fps support. The GeForce Now supports fps as high as 360fps at 1080p and 240fps at 1440p and that brings cloud gaming into territory once reserved strictly for high-end machines. This doesn’t magically eliminate the physics of internet-based gaming, but it narrows the gap to the point where most players will stop consciously thinking about the stream and simply click on the title and start playing just like it happens with games running locally.

The local vs cloud test

One of the most surprising moments of the entire experience came during a side-by-side test involving two identical RTX 5080 systems. One machine was running Warhammer 40K locally, while the other streamed the same title through GeForce Now. The setup was intentionally kept as a blind test, with no visual indicators revealing which system was local and which was cloud-powered.

What followed was genuinely unexpected. Not only did the gameplay feel nearly indistinguishable between the two, but in several fast-paced combat sequences, the cloud session actually felt marginally smoother in frame delivery. Camera pans were fluid, explosions didn’t introduce micro-stutters, and responsiveness remained tight throughout.

When observers were asked to identify which system was running the game locally, most guesses were incorrect — a clear indication of how close GeForce Now has come to replicating native PC performance. It was the kind of moment that quietly redefined what cloud gaming is capable of in real-world conditions.

DLSS Multi-Frame Generation in the cloud

Frame generation has traditionally come with a latency trade-off on local PCs. Interestingly, in cloud gaming the extra processing blends into existing network delay surprisingly well.

GeForce Now running on 5080 PC GeForce Now running on a modest PC

In demanding titles, DLSS Multi-Frame Generation noticeably boosts frame rates without introducing obvious sluggishness in controls. Instead of feeling artificially smoothed, gameplay felt responsive while gaining fluid motion in heavy scenes.

It’s one of those features that sounds questionable on paper but works convincingly in practice — particularly when paired with the RTX 5080’s stronger baseline performance.

Games and their performance

As already mentioned that I tried GeForce Now across multiple devices and screen sizes, the showcased cloud gaming setups delivered consistently high performance with minimal latency.

The Hogwarts Legacy ran at 120 FPS with just 3ms ping on a large display, while Forza Horizon 5 achieved nearly identical game and stream frame rates at around 120 FPS on a smartphone. A high-end RTX-powered session pushed beyond 300 FPS with only 2ms latency, highlighting the platform’s responsiveness. Even lighter titles like Genshin Impact maintained a stable 60 FPS on a Chromebook. Overall, the results demonstrate smooth gameplay, fast responsiveness, and reliable performance across form factors using cloud streaming. Let’s take a look at how each game performed on different devices.

GameDevice/ScreenGame FPSStream FPSPingNotes
Hogwarts LegacyLarge TV display120 FPS52 FPS3 msCloud streamed via GeForce NOW
Forza Horizon 5Smartphone setup119 FPS120 FPS12 msNear-native smooth performance
Warhammer 40000: Space Marine 2High-end monitor (RTX 5080 server)307 FPS303 FPS2 msExtremely low latency cloud session
Genshin ImpactAsus Chromebook~60 FPSNANAStable performance

Library expansion with Install-to-Play

GeForce Now is also taking things forward and making it better for users by offering the option called Install-to-Play system and it also mitigates the less game problem and allow users to have more titles to play on the platform..

GeForce Now on smartphone GeForce Now on smartphone

So, the feature enables users to connect their Steam, Epic Games Store, Ubisoft Connect, EA App, GOG.COM, and Xbox accounts and install supported games directly onto cloud machines and play. This effectively doubles the library and it makes GeForce Now from a curated service into something that behaves much closer to a personal gaming PC in the cloud

But that’s just one part of it and what is worth noting is that the games take minutes rather than hours to get downloaded onto the servers – even with a massive 100GB+ download size.

This reduces the friction of “waiting to play” nearly disappears — an underrated but transformative improvement.

Optional monthly persistent storage, ranging from 200GB to 1TB, pushes the platform into new territory. Installed games remain available between sessions, along with local save data and configuration files.

It subtly changes how you treat the service. Instead of a temporary streaming session, it starts feeling like logging into your own high-end machine — one that simply happens to live in a data center.

GeForce Now on tablet GeForce Now on tablet

For players juggling multiple large titles or mod-heavy games, this adds a level of convenience traditional cloud platforms never offered. And, the good part is that you still own those games.

Another major issue that I’ve always faced is the downtime for the game – when it has received a new patch or update. Locally, you’ll need to download them and then wait till it is done. However, GeForce Now does that on the cloud and it is mostly in the backend. For some titles, the games might need to be down for a while before the patch is fixed. That’s still less than what it usually takes on the PCs locally.

Good internet is a must

You need to have a capable and stable internet connectivity for this. And, I assume this goes with saying. But the demand isn’t something that’s impossible or even difficult to meet. All you need is a good internet broadband connection that delivers low latency connection and considering most ISPs deliver good connectivity these days, meeting this requirement isn’t going to be a big problem.

But, as your gaming demands increase, the requirement of the connection also goes higher. For instance , high-resolution modes demand far more bandwidth than typical video streaming, especially when pushing 4K with high frame rates. The RTX 5080 SuperPods dramatically raise the ceiling of what’s possible — but your network still determines how close you get to it.

My initial thoughts

When I first entered the experience zone, I was quite skeptical about the feasibility of the GeForce Now in India. I was ready to experience the lag and delays while gaming and even when loading up the title.

GeForce Now on Mac GeForce Now on Mac

The good thing is that the GeForce Now no longer feels like an afterthought —it feels like a practical extension of high-end PC gaming into the cloud. With RTX 5080-powered servers delivering high frame rates, consistent low latency, and features like DLSS Multi-Frame Generation, gameplay across devices stays fluid and responsive.

The new Install-to-Play system and persistent storage further blur the line between local hardware and cloud machines, making sessions feel personal rather than temporary. Internet quality still defines the ceiling of the experience, but with modern broadband, that barrier is shrinking fast. As far as my initial experience is concerned, the GeForce Now delivers a good and smooth gaming experience without the need to invest into the expensive gaming PCs, especially with the RAM price hike. Although, Nvidia has not announced the pricing as of now, the service feels seamless and capable enough.

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Shaurya Shubham
first published: Feb 10, 2026 10:25 am

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