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  • 'Gambling in guise of gaming': ED attaches assets worth Rs 117.4 crore linked to Probo in money laundering case

    In July 2025, ED had frozen assets worth Rs 284.5 crore linked to Probo and its promoters under PMLA.

  • Dream11 parent splits business into eight 'startups' after real-money gaming ban

    The restructuring at Dream Sports comes after the government's online gaming law disrupted the company's core business model, wiping out 95 percent of its revenue and all of its profits.

  • Supreme Court to hear petitions challenging real-money gaming ban in January 2026

    Gaming operators had sought an urgent hearing on the matter, stating that their business had come to a standstill and there has been job losses due to the government's online gaming law.

  • WinZO approaches Karnataka HC challenging ED's raid, asset freeze

    ED arrested co-founders Saumya Singh Rathore and Paavan Nanda on money laundering charges in November 2025. It also froze company assets worth of around Rs 505 crore.

  • Dream11 revamp turns fantasy sports app into a hangout place for sports fans

    Dream11 revamp comes a little over three months after the company halted all paid contests on its platform following the online gaming law that prohibits money games

  • WinZO's mobile app and website go under 'maintenance' due to server disruption

    WinZO's app and website outage comes at a turbulent moment for the company, which is already dealing with a crisis following the recent arrest of co-founders Saumya Singh Rathore and Paavan Nanda.

  • WinZO co-founders Saumya Singh Rathore, Paavan Nanda arrested by ED in PMLA case

    Earlier this month, ED searched four WinZO locations in Delhi and Gurugram and froze assets worth of around Rs 505 crore

  • RMG ban impact: Flutter cuts 350 jobs at Junglee Games, redeploys 600 staff mostly to its Hyderabad GCC

    Flutter is considering whether these employees can be redeployed to support its shift to alternative business models in India or its expansion efforts in other regulated markets where its existing products can be offered, a company spokesperson told Moneycontrol.

  • Dream11 parent moves HQ from BKC to Worli in cost optimisation push

    The new Dream Sports Stadium office in Worli will bring all the company’s brands, including Dream11, FanCode, and Dream Game Studios under a single roof for the first time.

  • ED freezes Rs 520-crore assets linked to real-money gaming firms WinZO and Gameskraft after probe

    The ED stated it initiated the investigation based on FIRs filed against the firms on the grounds of cheating, blocking of accounts, impersonation, and misuse of PAN

  • Sony Innovation Fund invests in gaming community app Stan

    Stan plans to use the fresh capital to drive artificial intelligence (AI)-led personalisation, creator monetisation tools, and deeper publisher integrations

  • ED raids Gameskraft, WinZO in Bengaluru, Delhi, Gurugram over alleged algorithm rigging, crypto trail

    FIRs by victims allege these gaming firms manipulated app algorithms to disadvantage players; searches also found promoter-linked crypto wallets, indicating possible laundering through cryptocurrencies, sources told Moneycontrol.

  • Real money gaming ban wipes out PE firm Clairvest’s Rs 760 crore stake in Head Digital Works

    Clairvest CEO Ken Rotman said the firm plans to focus its investments in North America going forward, citing the "negative experience with Head Digital Works and other recent experiences investing abroad".

  • India's real-money gaming ban leads to $556 million impairment for Flutter after Junglee halts RMG operations

    Flutter Entertainment CEO Peter Jackson said he was frustrated by the speed at which the bill came into law and expressed hope for more legal clarity in the future.

  • Nazara Tech posts first-ever quarterly loss in Q2 FY26 on PokerBaazi impairment after real-money gaming ban

    Nazara's revenue from operations grew 65.1 percent YoY to Rs 526.5 crore in Q2 FY26, from Rs 318.9 crore in the corresponding quarter last year.

  • RMG ban effect: Gameskraft layoffs rise to over 400 following companywide restructuring

    Gameskraft stated that India’s online gaming law has triggered a fundamental shift in the operating environment for real-money gaming companies.

  • Nazara, Mixi Global Investments and ChimeraVC to launch LVL Zero, a gaming incubator for Indian startups

    LVL Zero will seek to support more than 100 high-performing startups over the next five years and also offer equity-free grants from a pool of $100,000

  • India's online gaming sector projected to reach $4.3 billion by FY2030: Report

    Gaming and interactive media are emerging as the two key growth engines of India's digital media and entertainment market, reaching $7.8 billion by FY30.

  • Dream11 goes global, launches in 11 countries including the US and UK

    Dream11's international expansion is expected to be a crucial step for the fantasy sports platform to broaden its footprint beyond India.

  • RMG ban effect: WinZO forays into gold investments after microdramas ahead of Dhanteras

    WinZO's digital gold feature will help the gaming platform further diversify its offerings after the government's ban on real-money games

  • Varun Mayya's Aeos Games plans to launch its debut title Unleash the Avatar in 2026

    The Bengaluru-based, bootstrapped gaming studio founded by Varun Mayya and Rohan Mayya plans to release the game on PC as a one-time purchase while also exploring other platforms, including gaming consoles.

  • AI-powered gaming studio Airoclip bags $2.75 million from T-Accelerate Capital, Centre Court Capital, & Bitkraft

    Airoclip relies on AI-driven personalisation and dynamic content generation to deliver casual gaming experiences from India for a global audience.

  • Video game industry body GDAI sets up Policy Secretariat ahead of India's online gaming law rollout

    GDAI stated that Policy Secretariat will act as a bridge between policymakers, regulators, and the video games industry, ensuring that India’s gaming landscape receives an enabling regulatory environment.

  • Gaming platform MPL's parent firm sees 30% revenue jump in FY25; turns profitable

    Europe is emerging as a bright growth spot for MPL’s parent firm, even as its Indian operations are disrupted by the ban on real-money games.

  • A regulator, e-sports push, penalties and more: Here's what draft online gaming act rules say

    MeitY’s draft rules under the PROG Act outline a regulatory roadmap for the Online Gaming Authority of India while reinforcing the ban on real-money games

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