Following the announcement of the remake for Rise of the Triads during QuakeCon, developer Interceptor has started a developer diary blog that will show some of the behind-the-scenes stuff during development of the game. The first post on the blog explains how the team is going with the visuals for level design for the game.The team believes that it needs to give each of the four acts a distinct visual feel, as it is “something we desperately think newer first person shooters need.” The original game only had different textures which changed the look of each level because of the technical limitations of the time, “but obviously in 2012 we can do much more to create the atmosphere and mood we are looking for.” The developers have also released a time-lapsed video that shows the creation of the level, “The Room”.
Discover the latest Business News, Sensex, and Nifty updates. Obtain Personal Finance insights, tax queries, and expert opinions on Moneycontrol or download the Moneycontrol App to stay updated!
Find the best of Al News in one place, specially curated for you every weekend.
Stay on top of the latest tech trends and biggest startup news.