Gaming enters a new era with the launch of the Nvidia GeForce GRID cloud gaming platform, which allows gaming-as-a-service providers to stream next-generation games to virtually any device, without the lag that hampers current offerings. With the GeForce GRID platform, gaming-as-a-service providers can deliver the most advanced visuals with lower latency, while incurring lower operating costs, particularly related to energy usage. Gamers benefit from the ability to play the latest, most sophisticated games on any connected device, including TVs, smartphones and tablets running iOS and Android. This concept is similar to what OnLive started years ago, but sadly, never really caught on. The idea is simple, the games are rendered on the service provider’s end and then the rendered frames are streamed to the client on any device, so all you essentially need is a good Internet connection.
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