Playing Journey is a therapeutic experience in today’s sequel driven video game industry. I won’t lie to you; it’s quite arty and minimalistic but that’s what makes this game so special. Till the very end, you’re not really quite sure who you are or what just happened making the game open for interpretation so you can actually forge your own story.There is a basic jist to all though; you are a cloaked figure at the onset who has but one goal - make it to the mountain in the distance. That’s it. There’s no tutorial, no giant marker displaying your goals, no heads up display (HUD), nothing. You start making your way to your objective and the game unfolds from there on. If I had to categorize the game, I’d say it’s an adventure sprinkled with very simple puzzles. In fact, part of the game’s allure is that you never die so there’s no real stress attached to the game. You never have to fret about losing progress or battling that gigantic boss who kills you with cheap attacks because Journey is free from such conventional shackles.Click here for full story
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