Ubisoft has announced some new changes on the way for its last year’s FPS—Far Cry 3. The changes, going by a forum post by the Ubisoft community manager, solve many of the complaints that had been leveled against the game by fans and critics alike.The biggest change in the single player component of the game is the ability to reset enemy outposts. A major part of the game is to capture outposts by killing all the pirates or privateers occupying it. A lot of the game’s challenge is lost when you take an outpost, as doing so stops any enemies from spawning in that zone.After conquering all the outposts and completing the game, the player can reset the outposts by selecting “Reset Outposts” in the gameplay options menu. Doing this will reset and make all Outposts hostile again. All incomplete side missions and quests will become hidden. In order to finish the incomplete side missions, you will have to retake the outposts again.The second major change is the addition of a new difficulty level—Master. This is where players will find themselves challenged by tougher privates and privateers, and even more dangerous and aggressive wildlife.
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