HomeNewsTechnologyNvidia shows off Raytracing on ARM-based devices

Nvidia shows off Raytracing on ARM-based devices

At Game Developer's Conference, Nvidia showed off technical demos of Raytracing enabled on ARM devices

July 19, 2021 / 18:45 IST
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At Game Developer's Conference, Nvidia showed off technical demos of Raytracing enabled on ARM devices
At Game Developer's Conference, Nvidia showed off technical demos of Raytracing enabled on ARM devices

At the ongoing Game Developer's Conference (GDC), Nvidia has showed off technical demos of Raytracing running on an ARM based MediaTek processor. The company says that this shows how advanced graphical options can be extended to a broader range of devices.

The demos included a port of Wolfenstein: Youngblood running on an ARM based processor with RTX (Raytracing) and DLSS both enabled. They also showed off a demo of The Bistro using RTX Direct Illumination (RTXDI) and NVIDIA's Optix AI-Acceleration Denoiser (NRD) enabled.

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The MediaTek Kompanio 1200 processor was paired with a GeForce RTX 3060 GPU for the demos. These were made possible because the company ported several RTX SDKs on ARM devices -

Deep Learning Super Sampling (DLSS), which uses AI to boost frame rates and generate beautiful, sharp images for games.