As you boot up Ghost Recon Future Soldier for the first time, it’s obvious the guys at Ubisoft have evolved the franchise (or at least the multiplayer bit) into something more fast paced, inspired by games like Gears of War and Call of Duty. Now that change is fine by me but traditional Ghost Recon fans may get a bit put off by the fast paced action. The beta offers players two modes to dabble in across two pretty diverse maps. You have Conflict, an objective-based take on traditional Team Deathmatch and Sabotage, a game mode in which each team has to secure an explosive device and then successfully plant and detonate it in the opposition’s base. Even though this was a beta I was pretty impressed with the fact that I could join games easily. Unfortunately nearly every game I joined was plagued by heavy lag. Now I’m not sure if this was an issue on their server side as they weren’t prepared for the load or if this was my connection acting up but in every match I played, there was significant bullet lag and choppy movement. Click here for full story
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