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Sony PlayStation: Why you won’t see ABXY buttons in game controllers…

Unlike most controllers that use ABXY buttons, PlayStation opted for X, circle, square, and triangle to create memorable, meaningful, and distinct controls. Original designer Taiyo Goto’s choices, supported by Sony president Norio Ohga, have endured across decades of PlayStation consoles.

September 02, 2025 / 07:27 IST
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Sony PS controller

Most gamepads, from Nintendo to Xbox, follow a familiar pattern: face buttons marked A, B, X, and Y. The tradition began with early consoles like the NES, which had A and B buttons, and continued with the Super NES adding X and Y. While there is no official explanation for these choices, the letters make intuitive sense in English: we talk about moving from point A to B or choosing X over Y. Microsoft and other console makers adopted the same system. PlayStation, however, took a different path, using symbols instead of letters on its face buttons.

PlayStation controllers feature X, circle, square, and triangle, a design that has endured across three decades, from the original PlayStation to the DualSense and DualSense Edge. The choice was deliberate, and the story behind it comes from original PlayStation designer Taiyo Goto.

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Designing memorable and meaningful buttons

In a 2010 interview with Japanese magazine Famitsu, later preserved via the Internet Archive, Goto explained that he had freedom to design the PlayStation controller. He wanted buttons that were both distinct and easy to remember. “We went with icons or symbols, and I came up with the triangle-circle-X-square combination immediately afterward,” Goto said.