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How do you build a digital city?

Fast-forward more than 30 years from that initial launch, and today’s technologists are pitching a vision in which players don’t just control Sims-like characters — they become them.

August 31, 2022 / 07:34 IST
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In the video game SimCity, first published in 1989, players start with a simple plot of land — digital sediment that gradually transforms into a couple of houses, grows into a suburban utopia and finally materializes as a booming virtual metropolis filled with inhabitants commonly known as “Sims.” In-game city planning challenges range from the prosaic, like collecting taxes and building an electricity grid, to out-of-this-world obstacles like UFO attacks.

Fast-forward more than 30 years from that initial launch, and today’s technologists are pitching a vision in which players don’t just control Sims-like characters — they become them.

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“The Internet today spans 200 countries, 40,000 different networks, millions of servers, billions of websites, tens of billions of different devices and billions of different people,” says Matthew Ball, a venture capitalist and author of a new book called The Metaverse: And How it Will Revolutionize Everything. “But it’s primarily 2D. There is no live synchronous experience we’re all connected to. We’re all just pulling data,” he added.

By contrast, a metaverse would be a live, 3D version of that internet, and technology will need to catch up, Ball says. Proving that point, Meta Platforms Inc. Chief Executive Officer Mark Zuckerberg was widely memed and mocked this month when he posted a primitive “selfie” from the metaverse in announcing the expansion of the company’s Horizon Worlds. (He produced an updated avatar days later and promised improvements to come.) He said in May he plans to invest heavily in virtual worlds that will lose significant money in the near term.