HomeNewsTechnologyInterview with Brian Allgeier: Creative Director, Fuse (Insomniac Games)

Interview with Brian Allgeier: Creative Director, Fuse (Insomniac Games)

What started out as Overstrike at Insomniac games quietly went into development limbo before being reincarnated as Fusea four-player co-operative shooter with crazy weapons that deliver a tactical twist...

December 22, 2012 / 17:40 IST
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What started out as Overstrike at Insomniac games quietly went into development limbo before being reincarnated as Fuse—a four-player co-operative shooter with crazy weapons that deliver a tactical twist. Insomniac already has a reputation of getting quite creative with weapons, thanks to franchises such as Ratchet and Clank and Resistance. With Fuse, it plans to bring this ingenuity to deliver a co-op experience that pivots around strange alien technology-powered weapons and a class-based team approach. To understand how the tactical weapon interplay and different character classes work, I had a word with the game's Creative Director Brian Allgeier. Click here for full story

first published: Dec 22, 2012 05:33 pm

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