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Moneycontrol Masterclass | Why a central law is needed for skill-based gaming industry

The overall gaming market was estimated to be at Rs 13,600 crore for the financial year 2021 and is expected to touch Rs 29,000 crore by the financial year 2025, according to a KPMG report.

November 05, 2021 / 17:16 IST
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India's gaming industry has grown leaps and bounds in the past couple of years, accelerated by people staying indoors due to the Covid-19 pandemic.

The industry has grown from 150 million gamers to 450 million gamers in the last two to two and half years, said Manish Agarwal, CEO of Nazara Technologies at a recent masterclass episode on ‘Gaming Or Gambling? Future Of The Gaming Business In India’ moderated by Moneycontrol's Chandra R Srikanth on October 22.

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The overall gaming market was estimated to be at Rs 13,600 crore for the financial year 2021 and is expected to touch Rs 29,000 crore by the financial year 2025, according to a KPMG report.

However skill-based real money gaming, which accounts for a significant chunk of the industry's revenues, is in the crosshairs of several state governments including Tamil Nadu, Andhra Pradesh, Telangana, Kerala and more recently Karnataka who have banned or tried to ban them.