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Resident Evil 6 Review

It's uncanny how much Resident Evil (RE) has in common with the Silent Hill (SH) franchise, despite having a fundamentally different approach to the

October 04, 2012 / 19:30 IST
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It's uncanny how much Resident Evil (RE) has in common with the Silent Hill (SH) franchise, despite having a fundamentally different approach to the Survival-Horror genre. Both games used clever means to overcome the PlayStation console's hardware limitations. SH employed fog to limit draw distance, whereas RE leveraged the claustrophobic environs of a mansion to limit rendering complexity. These clever workarounds eventually went on to define the franchises. Click here for full story

first published: Oct 4, 2012 07:23 pm

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