HomeNewsOpinionGaming companies should challenge the GST Council's decision

Gaming companies should challenge the GST Council's decision

The failure to distinguish between games of chance and games of skill go against several Supreme Court judgments on the subject. This legal clarity is needed to persuade state governments who see the moral turpitude of gambling in all online games

July 25, 2023 / 08:24 IST
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Gaming
The GST Council has decided that the tax would be levied on the turnover, rather than on the fee levied by the gaming company.

A difference of opinion has been reported between te Ministry of Electronics and Information Technology (MeitY) and the Ministry of Finance (MoF) over the Goods and Services Tax Council decision to impose GST of 28 percent on the turnover of real-money online games, making no distinction between games of chance and games of skill.

There are differences of opinion and differences of opinion. Oppenheimer, the movie, falls short by skipping the actual use of the atomic bomb on Hiroshima and Nagasaki – or the movie is fine as it is, focusing on the moral qualms of the father of the Atom bomb. These are two different opinions, representing difference of opinion of one kind. There is another kind, as between the woman who agrees to King Solomon’s settlement of the dispute between her and another woman over maternal claims to an infant, and the woman, the other party to the dispute, who rejects the settlement: the King had ordered the child to be cut into two equal halves, for each woman to claim one half as her own. The difference between the two ministries of the central government is of the kind that decides between life and death.

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Conceptual Errors

The GST Council’s decision on taxing online games has been much misunderstood. The problem is not with the 28 percent tax rate. It is on where the levy falls. The GST Council has decided that the tax would be levied on the turnover, rather than on the fee levied by the gaming company. When a player joins a game, she pays what is called the ‘contest entry amount’. This CEA has two components: the fee charged by the gaming platform, which goes to constitute what is called the ‘gross gaming revenue’, and the balance amount, which constitutes the stake. Till now, gaming companies have been paying GST on the platform fee or GGR. This is like a stockbroker paying GST on the brokerage fee it charges customers who trade securities using its services. The stockbroker does not pay GST on the sum of brokerage plus the value of the trade. But the gaming company is now being asked to pay GST on the gaming turnover, rather than on the fee it earns from it.