HomeNewsBusinessWhy India is still playing catch-up in developing online games

Why India is still playing catch-up in developing online games

Inability to create premium products, quality issues, funding, hardware and software woes have kept the Indian gaming industry from playing in the big league

August 31, 2020 / 16:26 IST
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On an average day, Gin Vaiphei, a 22-year-old gamer based in Bengaluru, plugs in his Playstation 4 (PS4) and turtle beach headphones and streams to his audience for about two hours. “I’m trying to build a community essentially where people can relate to the kinds of things I talk about,” he says.

Online games have attracted a scrum of first-timers like Vaiphei during the ongoing pandemic, with many companies seeing an uptick in the number of downloads, the amount of time spent as well as engagement, according to a report titled Gaming Market – Growth, Trends, Forecasts, by Research and Markets.com.

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Globally, the gaming industry, which is dominated by the likes of Sony, Microsoft, Nintendo, EA and Ubisoft, is expected to grow at over 9 percent every year and surpass $250 billion in revenue by 2025.

Broadly speaking, the industry is divided into three segments: Consoles, Mobiles (smartphones and tablets) and PCs (boxed/downloaded and browser).