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Mobile gaming to become a $5-billion market in India by 2025: Report

With a 39% CAGR growth in FY20, the gaming sector is growing faster than most media sub-sectors in India including social media (11%) and video streaming (26%)

November 25, 2021 / 14:58 IST
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Monetisation is at a very nascent stage in India’s $1.5-billion mobile gaming sector but it shows the potential to reach $5 billion by 2025, according to a recent study.

An average mobile gamer in India spent $3-10 in 2020, as compared to $57-66 spent by a mobile gamer in China and $73-77 by a gamer in the United States, said the report by Sequoia India and the Boston Consulting Group. This does not include real-money gaming (RMG) spends and was adjusted for purchasing power parity for 2020.

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The report noted that there is a massive growth opportunity in the sector in India, since only 46 percent of Indians were connected to the internet in 2020, as against 60 percent in China and 89 percent in the US. Also, only 22 percent of the population has played at least one mobile game as of 2020, compared with 45 percent in China and 52 percent in the US.

This opportunity is also attracting investors to the sector. India’s gaming sector has bagged $549 million funding in the first quarter of 2021 – up from $412 million in 2020 and $175 million in 2019.