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AI in video games: The good, bad and baneful

From non-player characters that made games more fun by making in-game 'decisions' to machine learning algorithms that can gauge a players' patterns and generative AI for developing video game art and writing code - navigating AI in gaming is as hard for gamers and developers as the notoriously difficult souls-like videogames.

January 20, 2024 / 17:32 IST
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Conversations on AI in gaming now centre around whether AI can prevent cheating in video games; will AI come for videogame artists', writers' and coders' jobs; will machine learning gauge players' playing patterns and play accordingly; and will that be more or less fun/good for everyone? (Photo credit: RDNE Stock Project via Pexels)

It seems like it was only yesterday when conversations in the video game world were all about how “next-gen” Red Dead Redemption 2’s NPCs were or how the dice rolled with each decision in Disco Elysium, carving the story ahead. Little did we know that these belied a hotter topic that’s now evolved beyond recognition. Today, our video game speak is riddled with two letters – AI. Like it or not, AI is here in video games and doing more things each day – both good and evil. It’s the little guy on your shoulder cosplaying as both, the angel and the devil. Here’s looking at just how AI has impacted and is impacting the world of video games:

AI/ML application in gaming

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There’s a clear differentiator when we speak about AI today versus when it was mentioned in games a decade ago. Years back, AI often referred to the CPU player that you play against in a single player or a multiplayer game or Non-Playable Characters (NPCs). Today, the conversations are around using generative AI to build video games or getting man-made programs to do your programming of games for you.

AI in-game, in recent years, has been a crucial part of the way we've enjoyed games. Autonomous decisions taken by NPCs when you interact with them have been vital to building an immersive world. You whisk away the rake towards the lake in Untitled Goose Game and the NPC gardener gives up everything he’s doing and dedicates his life to bring it back. These kinds of simple AI mechanics are a mainstay of gaming.